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Assorted Tech News

These articles are aggregated from several news sources and automatically filtered according to my interests (mostly PL stuff with a little bit of algorithms and hardware thrown in). If they seem haphazard, blame the weighting algorithm :-)

no image Our curvy road to Clojure
Apr 24th, 2015

Historically Unbounce started as a Ruby and Java shop, but it would be a mistake to reduce us to these two languages. We are all polyglot programmers at heart, and very curious ones on top that! Though there are some benefits in having two heterogeneous platforms and environments (like for example from a security standpoint), it also has drawbacks: when nothing can be shared between platforms, everything has to be done twice in two different ways, and this from coding to deployment.

no image Self-Assembling Table
Apr 24th, 2015
From: Hacker News

To understand how the Programmable Table works, you must first understand how Wood-Skin makes its product, which is best described as a sheet of wood that behaves like fabric. Each piece of Wood-Skin is comprised of three layers: Two pieces of wood sandwich a layer of a strong, flexible synthetic textile. Using patented software, the designers generate complex tessellated geometries that fold into shape, like origami. This computer-generated pattern is milled into the wood, creating creases that allow the material to bend thanks to the textile hidden within. “Every line you see is a hinge,” says CEO Giulio Masotti. Where you put those hinges determines what shape is made.

no image Common Lisp as a Scripting Language, 2015 Edition
Apr 16th, 2015
From: Hacker News

Now, this is a great workaround, but doesn't fully solve the original issue. To completely solve it, an obvious strategy would be for some implementation to radically optimize loading of compiled objects (so called FASL files, for FASt Loading, which some jest should be renamed SLOw Loading), so it becomes actually fast. For instance, the compiler could produce a prelinked object that optimistically assumes it knows the load address, that there will be no conflict in symbol tables, class and method definitions, etc., and at runtime patches only a minimal set of pointers in the usual case. Doing it for 12+ implementations is not doable, but only one suffices, say SBCL or CCL. Alternatively, an "incremental image" feature might do, whereby one could dump all the symbols in some set of packages and not others, with associated functions, classes, etc.; it would require minor change in programmers' habits, though, so is less likely to happen. But any such complete solution will require hacking into the guts of a CL implementation, and that's no small undertaking.

no image Some thoughts after (almost) a year of real Xamarin use
Apr 5th, 2015
From: Hacker News

Ten months ago at my team we reached that point that I think any mobile developer know about. It is worth developing native? Should we keep coding the same things two/three times? Master a programming language and a technology is difficult, think about three. Not to mention to try to keep updated with the continuous incoming of frameworks, versions, libraries and components.

no image Some thoughts after (almost) a year of real Xamarin use
Apr 4th, 2015

Ten months ago at my team we reached that point that I think any mobile developer know about. It is worth developing native? Should we keep coding the same things two/three times? Master a programming language and a technology is difficult, think about three. Not to mention to try to keep updated with the continuous incoming of frameworks, versions, libraries and components.

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